DM Task: Handling offset greater than half lane width for "change_lane"
actor.change_lane(num_of_lanes=1, side=left, offset=-1m)
- Offset is in s,t coordinate system and is independent of the side argument
- What happens if offset > 1/2 lane width (and hence object will be on another lane)?
- For OSC2.0 this is possible and you might land on another lane
- From Simulator point of view this might be problematic.
Originates from